Today in Tech History – May 26, 2016

Today in Tech History logo1969 – Apollo 10 returned to Earth after a successful eight-day test of all the components needed for the manned moon landing.

1981 – Satya Pal Asija received the first US patent for a computer software program. It was called Swift-answer. The patent took seven years to issue, and the validity of software patents has been debated ever since.

1995 – Bill Gates authored an internal memo entitled “The Internet Tidal Wave” calling the Internet the most important development since the IBM personal computer. Microsoft soon got to work on its own Web browser.

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DTNS 2769 – HoloLens Ruined Ek’s Couch

Logo by Mustafa Anabtawi thepolarcat.comIs the HoloLens worth it? Ek put his money on the line to find out. He shares his findings with Scott Johnson and Tom Merritt.

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A special thanks to all our supporters–without you, none of this would be possible.

If you are willing to support the show or give as little as 5 cents a day on Patreon. Thank you!

Big thanks to Dan Lueders for the headlines music and Martin Bell for the opening theme!

Big thanks to Mustafa A. from thepolarcat.com for the logo!

Thanks to our mods, Kylde, TomGehrke, sebgonz and scottierowland on the subreddit

Show Notes
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Today in Tech History – May 25, 2016

20140404-073853.jpg1945 – Arthur C. Clarke began privately circulating copies of his paper “The Space-Station: Its Radio Applications” which suggested geostationary space stations could be used for worldwide television broadcasts.

1949 – Josef Carl Engressia, Jr. was born in Richmond, Virginia. He would later go by the name Joybubbles and develop a talent to whistle at 2600 Hz, allowing him to control phone switching equipment.

1961 – US President John F. Kennedy delivered a speech to Congress declaring the United States would go to the Moon.

1989 – The first Magellan GPS NAV 1000s were shipped to retailers. They ran for a few hours on six AA batteries, and sold for $3,000.

1994 – CERN hosted the first international World Wide Web conference, which continued through May 27.

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Why esports can’t be stopped

This was sent to us by Brian Henry, Assistant Professor of Finance at Benedictine College and listener to the show. Thanks Brian!

The arrival of esports on ESPN properties, and now a whole season on TBS is making it clear that we have reached an inflection point for professional gaming. Watching professionals play video games is not yet on a level with traditional sports, but there is at least some indication that there is potential for Esports to be a lot more mainstream in the very near future.

It is hard to proxy for growth of Esports. I am using two measures, the first being tournament prizes. I went to esportsearnings.com and summed up the top 50 games’ earnings for the years 2012 through 2015 (not 50 games being tracked prior to 2012). The total tournament payouts grew by 56.2%, 73.3%, and 77.1% respectively and a total of 379% (due to compounding) cumulatively from $13.6 million to $65.1 million. That is a rather large change in a very short period of time. I was worried that the top game might be driving and skewing our outcome here since Dota 2 has a tournament called The International which is by far the largest payout. Even without that included, the total growth was 265%.

The top games are taking home way more money than the others, but the distribution is growing top to bottom. The median game earned about $32 thousand in 2012 and the median in 2015 was over $82 thousand. Also, only three games gave out over a million in prizes three year ago, but in 2015 nine games did.

This is just looking at the tournament winnings for the players, but there is plenty of other money going toward the scene through advertisement, sponsorship, and fans, though it is mostly hidden from view. Having financial info on Twitch would be great, but we are unlikely to get a lot of out of Amazon. It is so small relative to its parent that they have basically been swallowed whole, and for the foreseeable future will not be large enough to report on in any detail.

The best I could find is Twitch viewers from quantcast.com and stats.twitchapps.com. Concurrent viewers have risen from somewhere near 100,000 in 2013 up to five to seven times that each day recently. What that equates to is around a million unique visitors each day and over the past month more than 16 million unique visitors. Again, not on par with the Super Bowl or anything, but a lot of people are watching Twitch which is mostly built around live gaming. If you include the incredible number of views on YouTube and of course YouTube Gaming, Google’s Twitch competitor, among other places where VoDs are available after the fact, there are a lot of eyeballs on esports and casual gaming alike.

People appreciate high skill shown by other humans. At one point being a professional baseball player seemed ridiculous and now we watch nine-figure contracts go to young men because they can swing a bat or throw a ball really hard. There is no reason why video games can’t be similarly appreciated, and it looks more and more like we are headed that direction. Judging by the growth in recent years we might not even be that far away. In fact, now that virtual reality is here, maybe we can start combining the two. Who wants to watch some professionals play football against each other in virtual reality? All the sports action, way fewer concussions.

#255 – Just The One Planet

We are excited for a new space opera from John Scalzi, not new but awesome Nebula Award winners, and we get teary-eyed over an A.I. as we wrap up Kim Stanley Robinson’s Aurora.

DTNS 2768 – electronic Sports Player Network (eSPN)

Logo by Mustafa Anabtawi thepolarcat.comELEAGUE goes live on Twitch and TBS Jenn Cutter is here to talk with Tom Merritt about why hot wings are the signal this is esports big time moment. Plus, Twitter loosens character counts and Toyota drops cash on Uber.

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A special thanks to all our supporters–without you, none of this would be possible.

If you are willing to support the show or give as little as 5 cents a day on Patreon. Thank you!

Big thanks to Dan Lueders for the headlines music and Martin Bell for the opening theme!

Big thanks to Mustafa A. from thepolarcat.com for the logo!

Thanks to our mods, Kylde, TomGehrke, sebgonz and scottierowland on the subreddit

Show Notes
To read the show notes in a separate page click here!

Today in Tech History – May 24, 2016

1844 – Samuel Morse sent the message “What hath God wroughtfrom the Old Supreme Court Chamber in the United States Capitol to the Mount Clair train depot in Baltimore, Maryland. It was the first public demonstration of the telegraph.

1935 – General Electric Co. sold the first spectrophotometer. It could detect two million different shades of color and make a permanent record chart of the results.

1961 – Wes Clark began working on the Laboratory Instrument Computer (LINC), at MIT’s Lincoln Laboratory. It was one of the earliest examples of a user-friendly machine that you could communicate with while it operated. It’s credited with setting the standard for personal computer design.

Like Tech History? Get the illustrated Year in Tech History at Merritt’s Books site.

DTNS 2767 – Beating the Self Driving Horse

Logo by Mustafa Anabtawi thepolarcat.comWe don’t trust self-driving cars but chances are we get them anyway. Veronica Belmont and Tom Merritt discuss whether companies can convince US drivers to take their hands off the wheel.

MP3

Using a Screen Reader? Click here

Multiple versions (ogg, video etc.) from Archive.org.

Please SUBSCRIBE HERE.

Follow us on Soundcloud.

A special thanks to all our supporters–without you, none of this would be possible.

If you are willing to support the show or give as little as 5 cents a day on Patreon. Thank you!

Big thanks to Dan Lueders for the headlines music and Martin Bell for the opening theme!

Big thanks to Mustafa A. from thepolarcat.com for the logo!

Thanks to our mods, Kylde, TomGehrke, sebgonz and scottierowland on the subreddit

Show Notes
To read the show notes in a separate page click here!